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Unity-swift-plugin

  • colmhroades
  • Feb 2, 2022
  • 1 min read
In your Unity project, create a folder Assets/Plugin/iOS. ... a game natively, you will need to use an IDE called XCode and a programming language called Swift.1 answer  ·  Top answer: Read the docs its pretty easy and straight forward: Building Plugins for iOS [ http://docs.unity3d.c ...












unity-swift-plugin


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